From 65f68e76437275a0c1c25279af646f726e213b6d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Mon, 12 Jun 2023 22:46:39 -0600 Subject: [PATCH] use wlr_scene_output_build_state() to set gamma --- dwl.c | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) diff --git a/dwl.c b/dwl.c index 1538ed7..1b2027c 100644 --- a/dwl.c +++ b/dwl.c @@ -2068,15 +2068,26 @@ void setgamma(struct wl_listener *listener, void *data) { struct wlr_gamma_control_manager_v1_set_gamma_event *event = data; - if (!wlr_gamma_control_v1_apply(event->control, &event->output->pending)) + Monitor *m = event->output->data; + struct wlr_output_state pending = {0}; + if (!m) return; - if (!wlr_output_test(event->output)) { - wlr_output_rollback(event->output); + if (!wlr_scene_output_build_state(m->scene_output, &pending)) + return; + + if (!wlr_gamma_control_v1_apply(event->control, &pending)) + goto out; + + if (!wlr_output_commit_state(m->wlr_output, &pending)) { wlr_gamma_control_v1_send_failed_and_destroy(event->control); + goto out; } - wlr_output_schedule_frame(event->output); + wlr_damage_ring_rotate(&m->scene_output->damage_ring); + +out: + wlr_output_state_finish(&pending); } void