diff --git a/dwl.c b/dwl.c index bfac6b5..5d484dc 100644 --- a/dwl.c +++ b/dwl.c @@ -305,6 +305,7 @@ static struct wlr_scene_tree *layers[NUM_LAYERS]; static struct wlr_renderer *drw; static struct wlr_allocator *alloc; static struct wlr_compositor *compositor; +static struct wlr_session *session; static struct wlr_xdg_shell *xdg_shell; static struct wlr_xdg_activation_v1 *activation; @@ -582,7 +583,8 @@ buttonpress(struct wl_listener *listener, void *data) void chvt(const Arg *arg) { - wlr_session_change_vt(wlr_backend_get_session(backend), arg->ui); + if (session) + wlr_session_change_vt(session, arg->ui); } void @@ -1969,7 +1971,7 @@ setup(void) * backend uses the renderer, for example, to fall back to software cursors * if the backend does not support hardware cursors (some older GPUs * don't). */ - if (!(backend = wlr_backend_autocreate(dpy))) + if (!(backend = wlr_backend_autocreate(dpy, &session))) die("couldn't create backend"); /* Initialize the scene graph used to lay out windows */