mirror of
https://github.com/thug1src/thug.git
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193 lines
6.3 KiB
C++
193 lines
6.3 KiB
C++
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/*****************************************************************************
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** **
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** Neversoft Entertainment **
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** **
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** Copyright (C) 2000 - All Rights Reserved **
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** **
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******************************************************************************
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** **
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** Project: SysLib (System Library) **
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** **
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** Module: Sys **
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** **
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** File name: sys/profiler.h **
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** **
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** Created: 11/15/00 - mjb **
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** **
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*****************************************************************************/
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#ifndef __SYS_PROFILER_H
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#define __SYS_PROFILER_H
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/*****************************************************************************
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** Includes **
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*****************************************************************************/
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#ifndef __CORE_DEFINES_H
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#include <core/defines.h>
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#endif
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#include <core/list.h>
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#include <sys/timer.h>
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#ifndef __SYS_MEM_MEMPTR_H
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#include <sys/mem/memptr.h>
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#endif
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/*****************************************************************************
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** Defines **
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*****************************************************************************/
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#ifndef __PLAT_WN32__
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#ifndef __NOPT_FINAL__
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#ifdef __PLAT_NGPS__
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#define __USE_PROFILER__ // use this one to turn profiling on/off
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#endif // __PLAT_NGPS__
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#define PROF_MAX_LEVELS 16 // depth of profiler stack
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#define PROF_MAX_CONTEXTS 512 // number of push/pops possible
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namespace Sys
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{
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void Render_Profiler(); // easy function to allow it to be rendered from simpler code
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/*****************************************************************************
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** Class Definitions **
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*****************************************************************************/
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// a profiler context represtens a single atomic measurement of time
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// a simgle block of color on the profiler bar, at a particular level
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struct SProfileContext
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{
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uint32 m_color; // color of this context
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int m_depth; // level in the stack
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Tmr::MicroSeconds m_start_time; // when it started
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Tmr::MicroSeconds m_end_time; // when it ended
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};
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/******************************************************************/
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/* */
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/* */
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/******************************************************************/
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class Profiler : public Spt::Class
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{
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public:
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#ifdef __USE_PROFILER__
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void PushContext( uint8 r, uint8 g, uint8 b, bool acc = false );
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void PushContext( uint32 rgba, bool acc = false);
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void PopContext( void );
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static void sSetUp( uint vblanks );
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static void sCloseDown( void );
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static void sRender( void );
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static void sEnable( void );
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static void sDisable( void );
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static void sStartFrame( void );
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static void sEndFrame( void );
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#else
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inline void PushContext( uint8 r,
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uint8 g,
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uint8 b,
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bool acc ){}
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inline void PushContext( uint32 rgba,
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bool acc ){}
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inline void PopContext( void ){}
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inline static void sSetUp( uint vblanks ){}
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inline static void sCloseDown( void ){}
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inline static void sRender( void ){}
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inline static void sEnable( void ){}
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inline static void sDisable( void ){}
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inline static void sStartFrame( void ){}
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inline static void sEndFrame( void ){}
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#endif
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~Profiler( void );
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private:
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#ifdef __USE_PROFILER__
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Profiler( uint line );
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void render( void );
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void start_new_frame( void );
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SProfileContext m_context_list[ 2 ][PROF_MAX_CONTEXTS]; // a flat array of all contexts
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SProfileContext* mp_current_context_list; // pointer to one of the above, for speed
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SProfileContext * m_context_stack[ 2 ][PROF_MAX_LEVELS]; // stack of pushed contexts (usually max 3 deep)
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SProfileContext** mpp_current_context_stack; // pointer to one of the above, for speed
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int m_context_count[2];
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int * mp_current_context_count;
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SProfileContext* mp_current_context; // current entry in context list (will need to pop back....
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int m_context_stack_depth; // depth in stack (index into m_context_stack[])
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int m_next_context; // index into array
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float m_top_y; // screen coord of top of profiler
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static Tmr::MicroSeconds s_base_time[2];
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static int s_flip;
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static bool s_enabled;
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static bool s_active;
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static uint s_vblanks;
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static float s_width;
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static float s_height;
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static float s_scale;
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static float s_left_x;
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static uint32 s_default_color;
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static Profiler* s_cpu_profiler;
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bool m_acc; // Accumulation?
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bool m_acc_first;
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Tmr::MicroSeconds m_acc_time; // Accumulation time.
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SProfileContext* mp_acc_context;
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#endif
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};
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/*****************************s************************************************
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** Private Declarations **
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*****************************************************************************/
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/*****************************************************************************
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** Private Prototypes **
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*****************************************************************************/
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/*****************************************************************************
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** Public Declarations **
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*****************************************************************************/
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extern Profiler* CPUProfiler;
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extern Profiler* VUProfiler;
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extern Profiler* DMAProfiler;
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/*****************************************************************************
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** Public Prototypes **
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*****************************************************************************/
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/*****************************************************************************
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** Inline Functions **
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*****************************************************************************/
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} // namespace Sys
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#endif
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#endif // __PLAT_WN32__
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#endif // __SYS_PROFILER_H
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