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23 lines
597 B
C++
23 lines
597 B
C++
#ifndef __SK_SCRIPTING_GS_FILE_H
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#define __SK_SCRIPTING_GS_FILE_H
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#ifndef __SCRIPTING_SCRIPTDEFS_H
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#include <gel/scripting/scriptdefs.h> // For enums
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#endif
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namespace SkateScript
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{
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using namespace Script;
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void LoadAllStartupQBFiles();
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void LoadQB(const char *p_fileName,
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EBoolAssertIfDuplicateSymbols assertIfDuplicateSymbols=NO_ASSERT_IF_DUPLICATE_SYMBOLS);
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void UnloadQB(uint32 fileNameChecksum);
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uint32 GenerateFileNameChecksum(const char *p_fileName);
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void UnloadQB(const char *p_fileName);
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} // namespace SkateScript
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#endif // #ifndef __SK_SCRIPTING_GS_FILE_H
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