thug/Code/Sk/Scripting/gs_file.h
2016-02-14 08:39:12 +11:00

23 lines
597 B
C++

#ifndef __SK_SCRIPTING_GS_FILE_H
#define __SK_SCRIPTING_GS_FILE_H
#ifndef __SCRIPTING_SCRIPTDEFS_H
#include <gel/scripting/scriptdefs.h> // For enums
#endif
namespace SkateScript
{
using namespace Script;
void LoadAllStartupQBFiles();
void LoadQB(const char *p_fileName,
EBoolAssertIfDuplicateSymbols assertIfDuplicateSymbols=NO_ASSERT_IF_DUPLICATE_SYMBOLS);
void UnloadQB(uint32 fileNameChecksum);
uint32 GenerateFileNameChecksum(const char *p_fileName);
void UnloadQB(const char *p_fileName);
} // namespace SkateScript
#endif // #ifndef __SK_SCRIPTING_GS_FILE_H