#ifndef __NXPS2_LOADSCREEN_H #define __NXPS2_LOADSCREEN_H namespace NxPs2 { // Enable and disable loading bar interrupt void StartLoadingBar(int frames); void RemoveLoadingBar(); // Loading bar data extern int gLoadBarTotalFrames; // Number of frames it takes for loading bar to go to 100% extern int gLoadBarNumFrames; // Number of frames so far extern float gLoadBarX; // Bar position extern float gLoadBarY; extern float gLoadBarWidth; // Bar size extern float gLoadBarHeight; extern int gLoadBarStartColor[4]; // 0 = red; 1 = green; 2 = blue; 3 = alpha extern int gLoadBarDeltaColor[4]; // 0 = delta red; 1 = delta green; 2 = delta blue; 3 = delta alpha extern float gLoadBarBorderWidth; // Border width extern float gLoadBarBorderHeight; // Border height extern int gLoadBarBorderColor[4]; // 0 = red; 1 = green; 2 = blue; 3 = alpha } // namespace NxPs2 #endif // __NXPS2_LOADSCREEN_H