#ifndef __GFX_P_NX_TEXTURED_3D_POLY_H__ #define __GFX_P_NX_TEXTURED_3D_POLY_H__ #include namespace NxNgc { // Machine specific implementation of CTextured3dPoly class CNgcTextured3dPoly : public Nx::CTextured3dPoly { public: CNgcTextured3dPoly(); virtual ~CNgcTextured3dPoly(); private: void plat_render(); void plat_set_texture(uint32 texture_checksum); }; } // namespace NxNgc #endif