// Create-A-Trick goal! #ifndef __SK_MODULES_SKATE_CATGOAL_H__ #define __SK_MODULES_SKATE_CATGOAL_H__ #ifndef __CORE_DEFINES_H #include #endif #include namespace Game { class CCatGoal : public CGoal { public: CCatGoal( Script::CStruct* pParams ); virtual ~CCatGoal(); bool Activate(); bool Deactivate( bool force = false, bool affect_tree = true ); protected: }; } #endif // #ifndef __SK_MODULES_SKATE_FINDGAPSGOAL_H__