TOP = /usr/local/sce/ee LIBDIR = $(TOP)/lib INCDIR = $(TOP)/include TARGET = main OBJS = crt0.o \ $(TARGET).o \ dma.o \ vif.o \ vu.o \ gif.o \ gs.o \ pcrtc.o \ dmacalls.o \ mikemath.o \ render.o \ import.o \ texture.o \ material.o \ mesh.o \ nx_init.o \ line.o \ chars.o \ microcode.o \ /skate4/code/sys/file/ngps/p_filesys.o \ /skate4/code/core/debug/Debug.o \ /skate4/code/core/debug/Assert.o \ LCFILE = app.cmd LIBS = $(LIBDIR)/libsn.a \ $(LIBDIR)/libgraph.a \ $(LIBDIR)/libdma.a \ $(LIBDIR)/libdev.a \ $(LIBDIR)/libpad.a \ $(LIBDIR)/libpkt.a \ $(LIBDIR)/libvu0.a PREFIX = ee AS = $(PREFIX)-gcc CC = $(PREFIX)-gcc LD = $(PREFIX)-gcc DVPASM = ps2dvpas OBJDUMP = $(PREFIX)-objdump RUN = ps2run -r RM = del CFLAGS = -O0 -g -Wall -Werror -fno-common CXXFLAGS = -O0 -Wall -Werror -fno-exceptions -fno-common ASFLAGS = -c -xassembler-with-cpp DVPASMFLAGS = -g -W LDFLAGS = -Wl,-Map,$(TARGET).map -nostartfiles -L$(LIBDIR) -lm TMPFLAGS = .SUFFIXES: .c .s .cc .dsm .vsm all: $(TARGET).elf main.elf: $(OBJS) $(LIBS) $(LD) -o $@ -T $(LCFILE) $(OBJS) $(LIBS) $(LDFLAGS) crt0.o: crt0.s $(AS) $(ASFLAGS) $(TMPFLAGS) -o $@ $< .s.o: $(AS) $(ASFLAGS) $(TMPFLAGS) -I$(INCDIR) -o $@ $< .dsm.o: $(DVPASM) $(DVPASMFLAGS) -I$(INCDIR) -o $@ $< .vsm.o: $(DVPASM) $(DVPASMFLAGS) -I$(INCDIR) -o $@ $< .cpp.o: $(CC) $(CFLAGS) $(TMPFLAGS) -I$(INCDIR) -I/skate4/code -I/skate4/code/core/STL \ -I/usr/local/sce/common/include -D__PLAT_NGPS__ -c $< -o $*.o \ .cc.o: $(CC) $(CXXFLAGS) $(TMPFLAGS) -I$(INCDIR) -c $< -o $*.o run: $(TARGET).elf $(RUN) $(TARGET).elf clean: $(RM) *.o $(RM) *.map $(RM) *.dis $(RM) *.elf