#ifndef __GFX_2D_WINDOW_H__ #define __GFX_2D_WINDOW_H__ #include namespace Nx { class CWindow2D; } namespace Front { class CWindowElement : public Front::CScreenElement { public: CWindowElement(); virtual ~CWindowElement(); void SetClipWindow(Nx::CWindow2D *p_window); // This should probably be protected or private Nx::CWindow2D * GetClipWindow() const; protected: Nx::CWindow2D * mp_clip_window; }; } #endif