thug/Code/Gel/Event.h

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2016-02-13 21:39:12 +00:00
#ifndef __GEL_EVENT_H
#define __GEL_EVENT_H
#ifndef __GEL_OBJECT_H
#include <gel/object.h>
#endif
namespace Script
{
class CScript;
class CStruct;
class CArray;
}
namespace Obj
{
class CObject;
class CTracker;
class CEvent
{
friend class CTracker;
public:
enum EEventLevel
{
// applies to target or source
vSYSTEM_EVENT = 0x36b2ee74 // "system"
};
// should also add new event types to EventLog.q
enum EEventType
{
// applies to type
TYPE_FOCUS = 0x9d3fb516,
TYPE_UNFOCUS = 0x4adf0cd3,
TYPE_NOTIFY_CHILD_LOCK = 0x3056434f,
TYPE_NOTIFY_CHILD_UNLOCK = 0x4a57316b,
TYPE_PAD_UP = 0x30a4f836,
TYPE_PAD_DOWN = 0x0fd1ac26,
TYPE_PAD_LEFT = 0x6949db75,
TYPE_PAD_RIGHT = 0x05ddd87c,
TYPE_PAD_CHOOSE = 0x1e3e253b,
TYPE_PAD_BACK = 0x7ee0fd2a,
TYPE_PAD_SQUARE = 0x5c3979e3,
TYPE_PAD_CIRCLE = 0x456d7433,
TYPE_PAD_L1 = 0xaa7f2028,
TYPE_PAD_L2 = 0x33767192,
TYPE_PAD_L3 = 0x44714104,
TYPE_PAD_R1 = 0x7e3e1ff7,
TYPE_PAD_R2 = 0xe7374e4d,
TYPE_PAD_R3 = 0x90307edb,
TYPE_PAD_START = 0x2e6ef8e7,
TYPE_PAD_SELECT = 0xda28fb8a,
// these have been deprecated
// Ryan: now they are reprecated again!
TYPE_PAD_X = 0x6fb6a322,
TYPE_PAD_TRIANGLE = 0xfe6869df,
};
enum EFlags
{
mREAD = (1<<0),
mHANDLED = (1<<1),
mCONTROLS_OWN_DATA = (1<<2),
};
uint32 GetType() {return m_type;}
uint32 GetSource() {return m_source_id;}
uint32 GetTarget() {return m_target_id;}
Script::CStruct * GetData() {return mp_data;}
void MarkRead(uint32 receiverId = 0, uint32 script = 0);
void MarkHandled(uint32 receiverId = 0, uint32 script = 0);
bool WasHandled() {return (m_flags & mHANDLED);}
/*
Helper functions
*/
// for focus, pad events
static int sExtractControllerIndex(CEvent *pEvent);
protected:
CEvent();
~CEvent();
uint32 m_type;
uint32 m_source_id;
uint32 m_target_id;
uint32 m_flags;
Script::CStruct * mp_data;
};
/*
Notes:
-the event_filter() function automatically locks the associated CObject, so that no
event handling code or script will delete it during event_filter() or pass_event_to_listener().
The danger is the CObject will delete the CEventListener.
*/
class CEventListener
{
friend class CTracker;
public:
CEventListener();
virtual ~CEventListener();
void RegisterWithTracker(CObject *pObject);
protected:
void event_filter(CEvent *pEvent);
// implement this function in subclasses for class-specific event handling
virtual void pass_event_to_listener(CEvent *pEvent) = 0;
CObjectPtr mp_object;
CEventListener * mp_next_listener;
bool m_registered;
int m_ref_count;
};
class CEventHandlerTable
{
friend class Script::CScript;
friend class CObject;
friend class CTracker;
public:
enum
{
// when used, gets assigned to 'script' member of entry
vDEAD_ENTRY = CRCC(0xc377c572, "null_script")
};
enum
{
vDEFAULT_GROUP = CRCC(0x1ca1ff20, "Default")
};
void GetDebugInfo(Script::CStruct *p_info);
public: // temp public, for skater cleanup to prevent fragmentation
#ifdef __SCRIPT_EVENT_TABLE__
void unregister_all(Script::CScript *p_script);
#else
void unregister_all(CObject *p_object);
#endif
void AddEvent(uint32 ex, uint32 scr, uint32 group, bool exception, Script::CStruct *p_params);
static void sPrintTable ( CEventHandlerTable* table );
protected:
CEventHandlerTable();
~CEventHandlerTable();
void add_from_script(Script::CArray *pArray, bool replace = false);
void remove_entry(uint32 type);
void remove_group(uint32 group = vDEFAULT_GROUP);
void compress_table();
void set_event_enable(uint32 type, bool state);
#ifdef __SCRIPT_EVENT_TABLE__
void pass_event(CEvent *pEvent, Script::CScript *pScript, bool broadcast = false);
void register_all(Script::CScript *p_script);
#else
void pass_event(CEvent *pEvent, CObject *pObject, bool broadcast = false);
void register_all(CObject *p_object);
#endif
struct Entry
{
uint32 type;
uint32 script;
uint32 group;
// if false, script won't be run when event
// of matching type received
bool enabled;
// if "exception" is true, then the script is jumped to, rather than called.
bool exception;
// if "broadcast" is true, then this handler will also respont to broadcast events
bool broadcast;
Script::CStruct * p_params;
};
#ifdef __NOPT_ASSERT__
public:
#endif
Entry * mp_tab;
int m_num_entries;
bool m_valid;
bool m_changed; // set if table changed while running an event
int m_in_immediate_use_counter; // by pass_event()
};
}
#endif