function Lex (x,y) { if (typeof x == "number") { this.y = y this.x = x this.span = document.createElement("span") } else { this.span = x } this.fg = colors.white this.bg = colors.black this.char = " " this.opacity = 1 this.focused = false } Lex.prototype.build = function(){ if (isNaN(this.bg) || this.bg == Infinity || this.bg == -Infinity) this.bg = colors.black if (isNaN(this.fg) || this.fg == Infinity || this.fg == -Infinity) this.fg = colors.black this.span.className = this.css() this.span.innerHTML = this.html() } Lex.prototype.css = function(){ return ( this.focused ? "focused " : "" ) + ( this.opacity === 0 ? "transparent f" + color_alphabet[modi(this.fg,16)] : "f" + color_alphabet[modi(this.fg,16)] + " b" + color_alphabet[modi(this.bg,16)] ) } Lex.prototype.html = function(){ return this.char == " " ? " " : this.char || " " } Lex.prototype.read = function(){ this.char = this.span.innerHTML return this.char } Lex.prototype.ascii = function(){ return this.char || " " } Lex.prototype.sanitize = function(){ switch (this.char) { // case "%": return "%" case undefined: case "": return " " default: return this.char } } Lex.prototype.mirc = function(bg_, fg_){ var char = this.char || " " var charIsNaN = isNaN(parseInt(char)) if ((bg_ == this.fg) && (fg_ == this.bg)) { bg_ = this.bg; fg_ = this.fg return [bg_, fg_, "\x16" + char] } else if ((bg_ != this.bg) && (fg_ == this.fg)) { bg_ = this.bg return [bg_, fg_, "\x03," + ((this.bg&15) < 10 && !charIsNaN ? "0" : "") + (this.bg&15) + char] } else if ((bg_ == this.bg) && (fg_ != this.fg)) { fg_ = this.fg return [bg_, fg_, "\x03" + ((this.fg&15) < 10 && !charIsNaN ? "0" : "") + (this.fg&15) + char] } else { bg_ = this.bg; fg_ = this.fg return [bg_, fg_, "\x03" + (this.fg&15) + "," + ((this.bg&15) < 10 && !charIsNaN ? "0" : "") + (this.bg&15) + char] } } Lex.prototype.assign = function (lex){ this.fg = lex.fg this.bg = lex.bg this.char = lex.char this.opacity = lex.opacity this.build() } Lex.prototype.stamp = function (lex, brush){ if (brush.draw_fg) this.fg = lex.fg if (brush.draw_bg && lex.opacity > 0) this.bg = lex.bg if (brush.draw_char) this.char = lex.char this.opacity = 1 this.build() } Lex.prototype.clone = function () { var lex = new Lex (0,0) lex.assign(this) return lex } Lex.prototype.erase = function (){ this.fg = fillColor this.bg = fillColor this.char = " " this.opacity = 1 this.build() } Lex.prototype.eq = function(lex){ return lex && this.fg == lex.fg && this.bg == lex.bg && this.char == lex.char } Lex.prototype.eqColor = function(lex){ return lex && this.fg == lex.fg && this.bg == lex.bg } Lex.prototype.ne = function(lex){ return ! this.eq(lex) } Lex.prototype.clear = function(){ this.bg = colors.black this.fg = 0 this.char = " " this.opacity = 0 this.build() } Lex.prototype.isClear = function(){ return this.bg == 1 && this.fg == 0 && this.char == " " } Lex.prototype.focus = function(){ if (focused) focused.blur() this.span.classList.add('focused') this.focused = true focused = this } Lex.prototype.blur = function(){ focused = null this.span && this.span.classList.remove('focused') this.focused = false this.onBlur && this.onBlur() } Lex.prototype.demolish = function(){ if (this.span.parentNode) { this.span.parentNode.removeChild(this.span) } this.span = null } Lex.prototype.key = function(char, keyCode) { if (! char) { return } this.char = char this.fg = brush.fg this.build() return true }