#!/usr/bin/env python3 # # RoarCanvasCommandsOperators.py # Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz # from OperatorFlipHorizontal import OperatorFlipHorizontal from OperatorFlipVertical import OperatorFlipVertical from OperatorInvert import OperatorInvert from OperatorRotate import OperatorRotate from OperatorTile import OperatorTile from GuiFrame import GuiCommandListDecorator from ToolObject import ToolObject import copy, wx class RoarCanvasCommandsOperators(): @GuiCommandListDecorator(0, "Flip", "&Flip", None, None, None) @GuiCommandListDecorator(1, "Flip horizontally", "Flip &horizontally", None, None, None) @GuiCommandListDecorator(2, "Invert colours", "&Invert colours", None, None, None) @GuiCommandListDecorator(3, "Rotate", "&Rotate", None, None, None) @GuiCommandListDecorator(4, "Tile", "&Tile", None, None, False) def canvasOperator(self, f, idx): def canvasOperator_(event): self.currentOperator = [OperatorFlipVertical, OperatorFlipHorizontal, OperatorInvert, OperatorRotate, OperatorTile][idx]() self.operatorState = None self.parentCanvas.applyOperator(self.currentTool, self.parentCanvas.brushPos, None, False, self.currentOperator, self.parentCanvas.GetViewStart()) setattr(canvasOperator_, "attrDict", f.attrList[idx]) return canvasOperator_ def __init__(self): self.accels = () self.menus = ( ("&Operators", self.canvasOperator(self.canvasOperator, 0), self.canvasOperator(self.canvasOperator, 1), self.canvasOperator(self.canvasOperator, 2), self.canvasOperator(self.canvasOperator, 3), self.canvasOperator(self.canvasOperator, 4), ), ) self.toolBars = () self.currentOperator, self.operatorState = None, None # vim:expandtab foldmethod=marker sw=4 ts=4 tw=0