#!/usr/bin/env python3 # # ToolObject.py # Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz # from Tool import Tool class ToolObject(Tool): name = "External object" TS_NONE = 0 TS_SELECT = 1 TS_TARGET = 2 # {{{ _dispatchSelectEvent(self, canvas, dispatchFn, eventDc, mapPoint, mouseLeftDown, mouseRightDown, selectRect, viewRect) def _dispatchSelectEvent(self, canvas, dispatchFn, eventDc, mapPoint, mouseLeftDown, mouseRightDown, selectRect, viewRect): if mouseLeftDown: disp, isCursor = [mapPoint[m] - self.lastAtPoint[m] for m in [0, 1]], True newTargetRect = [[selectRect[n][m] + disp[m] for m in [0, 1]] for n in [0, 1]] self.lastAtPoint = list(mapPoint) elif mouseRightDown: disp, isCursor, newTargetRect = [0, 0], False, selectRect.copy() else: disp, isCursor, newTargetRect = [0, 0], True, selectRect.copy() dirty = self.onSelectEvent(canvas, disp, dispatchFn, eventDc, isCursor, newTargetRect, selectRect, viewRect) self._drawSelectRect(newTargetRect, dispatchFn, eventDc, viewRect) self.targetRect = newTargetRect return dirty # }}} # {{{ _drawSelectRect(self, rect, dispatchFn, eventDc, viewRect) def _drawSelectRect(self, rect, dispatchFn, eventDc, viewRect): rectFrame = [[rect[m[0]][n] + m[1] for n in [0, 1]] for m in [[0, -1], [1, +1]]] if rectFrame[0][0] > rectFrame[1][0]: rectFrame[0][0], rectFrame[1][0] = rectFrame[1][0], rectFrame[0][0] if rectFrame[0][1] > rectFrame[1][1]: rectFrame[0][1], rectFrame[1][1] = rectFrame[1][1], rectFrame[0][1] curColours = [0, 0] for rectX in range(rectFrame[0][0], rectFrame[1][0] + 1): curColours = [1, 1] if curColours == [0, 0] else [0, 0] dispatchFn(eventDc, True, [rectX, rectFrame[0][1], *curColours, 0, " "], viewRect) dispatchFn(eventDc, True, [rectX, rectFrame[1][1], *curColours, 0, " "], viewRect) for rectY in range(rectFrame[0][1], rectFrame[1][1] + 1): curColours = [1, 1] if curColours == [0, 0] else [0, 0] dispatchFn(eventDc, True, [rectFrame[0][0], rectY, *curColours, 0, " "], viewRect) dispatchFn(eventDc, True, [rectFrame[1][0], rectY, *curColours, 0, " "], viewRect) # }}} # {{{ _mouseEventTsNone(self, brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect) def _mouseEventTsNone(self, brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect): dispatchFn(eventDc, True, [*mapPoint, *brushColours, 0, " "], viewRect) return False # }}} # {{{ _mouseEventTsSelect(self, brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect) def _mouseEventTsSelect(self, brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect): dirty = False if mouseLeftDown \ and (mapPoint[0] >= (self.targetRect[0][0] - 1)) \ and (mapPoint[0] <= (self.targetRect[1][0] + 1)) \ and (mapPoint[1] >= (self.targetRect[0][1] - 1)) \ and (mapPoint[1] <= (self.targetRect[1][1] + 1)): self.lastAtPoint, self.toolState = list(mapPoint), self.TS_TARGET elif mouseRightDown: dirty = self._dispatchSelectEvent(canvas, dispatchFn, eventDc, mapPoint, mouseLeftDown, mouseRightDown, self.targetRect, viewRect) self.targetRect, self.toolState = None, self.TS_NONE else: dirty = self._dispatchSelectEvent(canvas, dispatchFn, eventDc, mapPoint, mouseLeftDown, mouseRightDown, self.targetRect, viewRect) return dirty # }}} # {{{ _mouseEventTsTarget(self, brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect) def _mouseEventTsTarget(self, brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect): dirty = False if mouseLeftDown: dirty = self._dispatchSelectEvent(canvas, dispatchFn, eventDc, mapPoint, mouseLeftDown, mouseRightDown, self.targetRect, viewRect) elif mouseRightDown: dirty = self._dispatchSelectEvent(canvas, dispatchFn, eventDc, mapPoint, mouseLeftDown, mouseRightDown, self.targetRect, viewRect) self.targetRect, self.toolState = None, self.TS_NONE else: self.toolState = self.TS_SELECT return True, dirty # }}} # # onMouseEvent(self, brushColours, brushSize, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect) def onMouseEvent(self, brushColours, brushSize, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect): dirty = False if self.toolState == self.TS_NONE: dirty = self._mouseEventTsNone(brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect) elif self.toolState == self.TS_SELECT: dirty = self._mouseEventTsSelect(brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect) elif self.toolState == self.TS_TARGET: dirty = self._mouseEventTsTarget(brushColours, canvas, dispatchFn, eventDc, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect) else: return False, dirty return True, dirty # # onSelectEvent(self, canvas, disp, dispatchFn, eventDc, isCursor, newTargetRect, selectRect, viewRect) def onSelectEvent(self, canvas, disp, dispatchFn, eventDc, isCursor, newTargetRect, selectRect, viewRect): dirty = False for numRow in range(len(self.objectMap)): for numCol in range(len(self.objectMap[numRow])): rectX, rectY = selectRect[0][0] + numCol, selectRect[0][1] + numRow dirty = False if isCursor else True cellNew = self.objectMap[numRow][numCol] if (cellNew[1] == -1) and (cellNew[3] == " "): if ((rectY + disp[1]) < canvas.size[1]) and ((rectX + disp[0]) < canvas.size[0]): cellNew = canvas.map[rectY + disp[1]][rectX + disp[0]] dispatchFn(eventDc, isCursor, [rectX + disp[0], rectY + disp[1], *cellNew], viewRect) return dirty # __init__(self, canvas, mapPoint, objectMap, objectSize): initialisation method def __init__(self, canvas, mapPoint, objectMap, objectSize): super().__init__() self.lastAtPoint, self.srcRect = list(mapPoint), list(mapPoint) self.objectMap, self.objectSize = objectMap, objectSize self.targetRect = [list(mapPoint), [(a + b) - (0 if a == b else 1) for a, b in zip(mapPoint, objectSize)]] self.toolSelectMap, self.toolState = [], self.TS_SELECT for numRow in range((self.targetRect[1][1] - self.targetRect[0][1]) + 1): self.toolSelectMap.append([]) for numCol in range((self.targetRect[1][0] - self.targetRect[0][0]) + 1): rectX, rectY = self.targetRect[0][0] + numCol, self.targetRect[0][1] + numRow if (rectX < canvas.size[0]) and (rectY < canvas.size[1]): self.toolSelectMap[numRow].append(canvas.map[rectY][rectX]) else: self.toolSelectMap[numRow].append([1, 1, 0, " "]) # vim:expandtab foldmethod=marker sw=4 ts=4 tw=120