#include #include #include #include "termbox.h" #include "types.h" #include "draw.h" #include "output.h" #include "colors.h" // initialize the framebuffer void init ( struct buffer *buf ) { // initialize width/height of terminal buf->width = tb_width(); buf->height = tb_height(); usize len = buf->width * buf->height; buf->buf = (u8*) malloc(len); len -= buf->width; if (buf->buf == NULL) { PRINT("fire: cannot "); perror("calloc()"); exit(1); } // initialize the entire screen to black... memset(buf->buf, 0, len); // ...except for the last row, which is white. // this is the 'base' of the fire. memset(buf->buf + len, 12, buf->width); } // update the framebuffer void dofire ( struct buffer *buf ) { usize src; usize random; usize dest; struct tb_cell *realbuf = tb_cell_buffer(); for (usize x = 0; x < buf->width; ++x) { for (usize y = 1; y < buf->height; ++y) { src = y * buf->width + x; random = (rand() % 7) & 3; dest = src - random + 1; if (buf->width > dest) dest = 0; else dest -= buf->width; buf->buf[dest] = buf->buf[src] - (random & 1); if (buf->buf[dest] > 12) buf->buf[dest] = 0; realbuf[dest] = colors[buf->buf[dest]]; realbuf[src] = colors[buf->buf[src]]; } } } // free framebuffer and shutdown termbox void cleanup ( struct buffer *buf ) { free(buf->buf); tb_shutdown(); }