// colors.h: defines the colors for the fire. // feel free to modify to customize the look of the animation. :) // structure: , , #ifndef COLORS_INCLUDED #define COLORS_INCLUDED #include "termbox.h" struct tb_cell colors[13] = { { ' ', 9, 0 }, { 0x2591, 2, 0 }, { 0x2592, 2, 0 }, { 0x2593, 2, 0 }, { 0x2588, 2, 0 }, { 0x2591, 4, 2 }, { 0x2592, 4, 2 }, { 0x2593, 4, 2 }, { 0x2588, 4, 2 }, { 0x2591, 8, 4 }, { 0x2592, 8, 4 }, { 0x2593, 8, 4 }, { 0x2588, 8, 4 }, }; #endif