#!/usr/bin/env python # Scroll IRC Art Bot - Developed by acidvegas in Python (https://git.acid.vegas/scroll) ''' Props: - forked idea from malcom's img2irc (https://github.com/waveplate/img2irc) - big props to wrk (wr34k) for forking this one pull request: https://github.com/ircart/scroll/pull/3 ''' import io try: from PIL import Image except ImportError: raise SystemExit('missing required \'pillow\' library (https://pypi.org/project/pillow/)') async def convert(data, img_width=80): image = Image.open(io.BytesIO(data)) del data (width, height) = image.size img_height = img_width / width * height del height, width image.thumbnail((img_width, img_height), Image.Resampling.LANCZOS) del img_height, img_width ansi_image = AnsiImage(image) del image CHAR = '\u2580' buf = '' for (y, row) in enumerate(ansi_image.halfblocks): last_fg = -1 last_bg = -1 for (x, pixel_pair) in enumerate(row): fg = pixel_pair.top.irc bg = pixel_pair.bottom.irc if x != 0: if fg == last_fg and bg == last_bg: buf += CHAR elif bg == last_bg: buf += f'\x03{fg}{CHAR}' else: buf += f'\x03{fg},{bg}{CHAR}' else: buf += f'\x03{fg},{bg}{CHAR}' last_fg = fg last_bg = bg if y != len(ansi_image.halfblocks) - 1: buf += '\n' else: buf += '\x0f' return buf.splitlines() def hex_to_rgb(color): r = color >> 16 g = (color >> 8) % 256 b = color % 256 return (r,g,b) def rgb_to_hex(rgb): (r,g,b) = rgb return (r << 16) + (g << 8) + b def color_distance_squared(c1, c2): dr = c1[0] - c2[0] dg = c1[1] - c2[1] db = c1[2] - c2[2] return dr * dr + dg * dg + db * db class AnsiPixel: def __init__(self, pixel_u32): self.RGB99 = [ 0xffffff, 0x000000, 0x00007f, 0x009300, 0xff0000, 0x7f0000, 0x9c009c, 0xfc7f00, 0xffff00, 0x00fc00, 0x009393, 0x00ffff, 0x0000fc, 0xff00ff, 0x7f7f7f, 0xd2d2d2, 0x470000, 0x472100, 0x474700, 0x324700, 0x004700, 0x00472c, 0x004747, 0x002747, 0x000047, 0x2e0047, 0x470047, 0x47002a, 0x740000, 0x743a00, 0x747400, 0x517400, 0x007400, 0x007449, 0x007474, 0x004074, 0x000074, 0x4b0074, 0x740074, 0x740045, 0xb50000, 0xb56300, 0xb5b500, 0x7db500, 0x00b500, 0x00b571, 0x00b5b5, 0x0063b5, 0x0000b5, 0x7500b5, 0xb500b5, 0xb5006b, 0xff0000, 0xff8c00, 0xffff00, 0xb2ff00, 0x00ff00, 0x00ffa0, 0x00ffff, 0x008cff, 0x0000ff, 0xa500ff, 0xff00ff, 0xff0098, 0xff5959, 0xffb459, 0xffff71, 0xcfff60, 0x6fff6f, 0x65ffc9, 0x6dffff, 0x59b4ff, 0x5959ff, 0xc459ff, 0xff66ff, 0xff59bc, 0xff9c9c, 0xffd39c, 0xffff9c, 0xe2ff9c, 0x9cff9c, 0x9cffdb, 0x9cffff, 0x9cd3ff, 0x9c9cff, 0xdc9cff, 0xff9cff, 0xff94d3, 0x000000, 0x131313, 0x282828, 0x363636, 0x4d4d4d, 0x656565, 0x818181, 0x9f9f9f, 0xbcbcbc, 0xe2e2e2, 0xffffff ] self.irc = self.nearest_hex_color(pixel_u32, self.RGB99) def nearest_hex_color(self, pixel_u32, hex_colors): rgb_colors = [hex_to_rgb(color) for color in hex_colors] rgb_colors.sort(key=lambda rgb: color_distance_squared(hex_to_rgb(pixel_u32), rgb)) hex_color = rgb_to_hex(rgb_colors[0]) return hex_colors.index(hex_color) class AnsiPixelPair: def __init__(self, top, bottom): self.top = top self.bottom = bottom class AnsiImage: def __init__(self, image): self.bitmap = [[rgb_to_hex(image.getpixel((x, y))) for x in range(image.size[0])] for y in range(image.size[1])] if len(self.bitmap) % 2 != 0: self.bitmap.append([0 for x in range(image.size[0])]) ansi_bitmap = [[AnsiPixel(y) for y in x] for x in self.bitmap] ansi_canvas = list() for two_rows in range(0, len(ansi_bitmap), 2): top_row = ansi_bitmap[two_rows] bottom_row = ansi_bitmap[two_rows+1] ansi_row = list() for i in range(len(self.bitmap[0])): top_pixel = top_row[i] bottom_pixel = bottom_row[i] pixel_pair = AnsiPixelPair(top_pixel, bottom_pixel) ansi_row.append(pixel_pair) ansi_canvas.append(ansi_row) self.image = image self.halfblocks = ansi_canvas