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Added irc2ansi.py
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art/irc2ansi.py
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111
art/irc2ansi.py
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#!/usr/bin/env python
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# IRC2ANSI - Developed by acidvegas in Python (https://git.acid.vegas/archive)
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import re
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def IRC2ANSI(text):
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''' Convert IRC art to ANSI art. '''
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_formats = {
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'\x02': '\033[1m', # Bold
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'\x1D': '\033[3m', # Italic
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'\x1F': '\033[4m', # Underline
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'\x16': '\033[7m', # Reverse
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'\x0f': '\033[0m', # Reset
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}
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_colors = {
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'00': ('37', '47'), # White
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'01': ('30', '40'), # Black
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'02': ('34', '44'), # Blue
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'03': ('32', '42'), # Green
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'04': ('91', '101'), # Red
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'05': ('31', '41'), # Brown
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'06': ('35', '45'), # Purple
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'07': ('33', '43'), # Orange
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'08': ('93', '103'), # Yellow
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'09': ('92', '102'), # Light Green
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'10': ('36', '46'), # Teal
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'11': ('96', '106'), # Cyan
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'12': ('94', '104'), # Light Blue
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'13': ('95', '105'), # Magenta
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'14': ('90', '100'), # Gray
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'15': ('37', '47') # Light Gray
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}
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for i in range(16,100): # Add support for 99 colors
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_colors[str(i)] = (str(i), str(i))
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irc_color_regex = re.compile(r'\x03((?:\d{1,2})?(?:,\d{1,2})?)?')
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def replace_irc_color(match):
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''' Replace IRC color codes with ANSI color codes. '''
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if (irc_code := match.group(1)):
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codes = irc_code.split(',')
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foreground = '0'+codes[0] if len(codes[0]) == 1 else codes[0]
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background = ('0'+codes[1] if len(codes[1]) == 1 else codes[1]) if len(codes) == 2 else None
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ansi_foreground = _colors.get(foreground, '37')[0]
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ansi_background = _colors.get(background, '47')[1]
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return f'\033[{ansi_foreground};{ansi_background}m' if background else f'\033[{ansi_foreground}m'
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return '\033[0m' # Reset colors on no match
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for item in _formats:
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if item in text:
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text = text.replace(item, _formats[item])
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text = text.replace('\n', '\033[0m\n') # Make sure we end with a reset code
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return irc_color_regex.sub(replace_irc_color, text) + '\033[0m'
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if __name__ == '__main__':
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'''A simple script to test the IRC2ANSI function. (can you tell m using vscode yet...)
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Usage: ./irc2ansi.py <path>, where <path> is a file or directory containing IRC art.
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When using a directory, the script will loop through all files in the directory and play them randomly, acting as a screensaver.'''
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import os #
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import sys # We import these libraries here so they are only loaded when running the script directly
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import time # This way, the script can still be imported as module for other scripts, without loading these libraries
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import pathlib # This is useful for testing the script directly and shows and example of how to use it in other scripts
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import random #
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PRINT_TITLES = True # Set to False to disable printing titles when looping dircetories
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if len(sys.argv) == 2:
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try:
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import chardet
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except ImportError:
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raise SystemExit('missing chardet module (pip install chardet)')
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if os.path.exists(sys.argv[1]):
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option = sys.argv[1]
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def play(path):
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with open(path, 'rb') as art_file:
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data = art_file.read()
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enc = chardet.detect(data)['encoding']
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for line in IRC2ANSI(data.decode(enc)).split('\n'):
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print(line)
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time.sleep(0.05)
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if os.path.isdir(option):
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if (results := list(pathlib.Path(option).rglob('*.[tT][xX][tT]'))):
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while True:
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random.shuffle(results)
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for result in results:
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play(result)
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if PRINT_TITLES:
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print(result)
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time.sleep(3)
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elif os.path.isfile(option):
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play(option)
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else:
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raise SystemExit('invalid path')
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else:
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raise SystemExit('invalid path')
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else:
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raise SystemExit('missing or invalid arguments (usage: ./irc2ansi.py <path>)')
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