#pragma once #include #include #include "pins.h" #define BOARD_I2S_PORT I2S_NUM_0 #define SAMPLE_RATE 44100 const float NOTE_FREQS[] = { 261.63, 277.18, 293.66, 311.13, 329.63, 349.23, 369.99, 392.00, 415.30, 440.00, 466.16, 493.88, // C4 to B4 523.25, 554.37, 587.33, 622.25, 659.25, 698.46, 739.99, 783.99, 830.61, 880.00, 932.33, 987.77, // C5 to B5 1046.50, 1108.73, 1174.66, 1244.51, 1318.51, 1396.91, 1480.00, 1568.00, 1661.22, 1760.00, 1864.66, 1975.53, // C6 to B6 2093.00, 2217.46, 2349.32, 2489.02, 2637.02, 2793.83, 2960.00, 3136.00, 3322.44, 3520.00, 3729.31, 3951.07 // C7 to B7 }; float getNoteFrequency(char note, int octave) { if (note == 'p') return 0; // Pause int noteIndex = 0; switch (note) { case 'c': noteIndex = 0; break; case 'd': noteIndex = 2; break; case 'e': noteIndex = 4; break; case 'f': noteIndex = 5; break; case 'g': noteIndex = 7; break; case 'a': noteIndex = 9; break; case 'b': noteIndex = 11; break; default: return 0; } return NOTE_FREQS[noteIndex + ((octave - 4) * 12)]; } void setupI2S() { i2s_config_t i2s_config = { .mode = (i2s_mode_t)(I2S_MODE_MASTER | I2S_MODE_TX), .sample_rate = SAMPLE_RATE, .bits_per_sample = I2S_BITS_PER_SAMPLE_16BIT, .channel_format = I2S_CHANNEL_FMT_ONLY_LEFT, .communication_format = I2S_COMM_FORMAT_STAND_I2S, .intr_alloc_flags = 0, // Default interrupt priority .dma_buf_count = 8, .dma_buf_len = 64, .use_apll = false, .tx_desc_auto_clear = true, .fixed_mclk = 0 }; i2s_pin_config_t pin_config = { .bck_io_num = BOARD_I2S_BCK, .ws_io_num = BOARD_I2S_WS, .data_out_num = BOARD_I2S_DOUT, .data_in_num = I2S_PIN_NO_CHANGE }; i2s_driver_install(BOARD_I2S_PORT, &i2s_config, 0, NULL); i2s_set_pin(BOARD_I2S_PORT, &pin_config); i2s_set_clk(BOARD_I2S_PORT, SAMPLE_RATE, I2S_BITS_PER_SAMPLE_16BIT, I2S_CHANNEL_MONO); } void playTone(float frequency, int duration, int volume = 16383) { volume = constrain(volume, 0, 32767); // Max volume is 32767, we default to half volume if not specified const int wave_period = SAMPLE_RATE / frequency; int16_t sample_buffer[wave_period]; for (int i = 0; i < wave_period; ++i) sample_buffer[i] = (i < wave_period / 2) ? volume : -volume; int total_samples = SAMPLE_RATE * duration / 1000; int samples_written = 0; while (samples_written < total_samples) { int to_write = min(wave_period, total_samples - samples_written); i2s_write(BOARD_I2S_PORT, sample_buffer, to_write * sizeof(int16_t), (size_t *)&to_write, portMAX_DELAY); samples_written += to_write; } } void playRTTTL(const char* rtttl, int volume = 16383, int bpm = -1) { int default_duration = 4; int default_octave = 6; int internal_bpm = 63; const char* p = rtttl; // Skip name while (*p && *p != ':') p++; if (*p == ':') p++; while (*p && *p != ':') { char param = *p++; if (*p == '=') p++; int value = atoi(p); while (*p && isdigit(*p)) p++; if (*p == ',') p++; switch (param) { case 'd': default_duration = value; break; case 'o': default_octave = value; break; case 'b': internal_bpm = value; break; } } if (*p == ':') p++; if (bpm != -1) internal_bpm = bpm; int beat_duration = 60000 / internal_bpm; while (*p) { int duration = 0; if (isdigit(*p)) { duration = atoi(p); while (isdigit(*p)) p++; } else { duration = default_duration; } char note = *p++; int frequency = getNoteFrequency(note, default_octave); if (*p == '#') { frequency = getNoteFrequency(note + 1, default_octave); p++; } int octave = default_octave; if (isdigit(*p)) octave = *p++ - '0'; if (*p == '.') { duration = duration * 1.5; p++; } int note_duration = (beat_duration * 4) / duration; if (frequency > 0) playTone(frequency, note_duration, volume); else delay(note_duration); if (*p == ',') p++; } } void playNotificationSound() { playTone(1000, 200); delay(100); playTone(1500, 200); delay(100); playTone(2000, 200); }