```eval_rst .. include:: /header.rst :github_url: |github_link_base|/widgets/extra/win.md ``` # Window (lv_win) ## Overview The Window is container-like object built from a header with title and buttons and a content area. ## Parts and Styles The Window is built from other widgets so you can check their documentation for details: - Background: [lv_obj](/widgets/obj) - Header on the background: [lv_obj](/widgets/obj) - Title on the header: [lv_label](/widgets/core/label) - Buttons on the header: [lv_btn](/widgets/core/btn) - Content area on the background: [lv_obj](/widgets/obj) ## Usage ### Create a Window `lv_win_create(parent, header_height)` creates a Window with an empty header. ### Title and buttons Any number of texts (but typically only one) can be added to the header with `lv_win_add_title(win, "The title")`. Control buttons can be added to the window's header with `lv_win_add_btn(win, icon, btn_width)`. `icon` can be any image source, and `btn_width` is the width of the button. The title and the buttons will be added in the order the functions are called. So adding a button, a text and two other buttons will result in a button on the left, a title, and 2 buttons on the right. The width of the title is set to take all the remaining space on the header. In other words: it pushes to the right all the buttons that are added after the title. ## Get the parts `lv_win_get_header(win)` returns a pointer to the header, `lv_win_get_content(win)` returns a pointer to the content container to which the content of the window can be added. ## Events No special events are sent by the windows, however events can be added manually to the return value of `lv_win_add_btn`. Learn more about [Events](/overview/event). ## Keys No *Keys* are handled by the window. Learn more about [Keys](/overview/indev). ## Example ```eval_rst .. include:: ../../../examples/widgets/win/index.rst ``` ## API ```eval_rst .. doxygenfile:: lv_win.h :project: lvgl ```