// USER DEFINED SETTINGS // Set driver type, fonts to be loaded, pins used and SPI control method etc // // See the User_Setup_Select.h file if you wish to be able to define multiple // setups and then easily select which setup file is used by the compiler. // // If this file is edited correctly then all the library example sketches should // run without the need to make any more changes for a particular hardware setup! #define USER_SETUP_ID 50 // ################################################################################## // // Section 0. Call up the right driver file and any options for it // // ################################################################################## // Use ESP32 Parallel interface #define TFT_PARALLEL_8_BIT // Only define one driver, the other ones must be commented out //#define SSD1963_480_DRIVER // 272 x 480 display //#define SSD1963_800_DRIVER // 480 x 800 display //#define SSD1963_800ALT_DRIVER // Alternative 480 x 800 display #define SSD1963_800BD_DRIVER // 480 x 800 display sourced from https://www.buydisplay.com/7-tft-screen-touch-lcd-display-module-w-ssd1963-controller-board-mcu //#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red // ################################################################################## // // Section 1. Define the pins that are used to interface with the display here // // ################################################################################## // ESP32 pins used #define TFT_CS 33 // Chip select control pin #define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31 #define TFT_RST 32 // Reset pin #define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31 #define TFT_RD 2 #define TFT_D0 12 // Must use pins in the range 0-31 for the data bus #define TFT_D1 13 // so a single register write sets/clears all bits #define TFT_D2 26 #define TFT_D3 25 #define TFT_D4 17 #define TFT_D5 16 #define TFT_D6 27 #define TFT_D7 14 // ################################################################################## // // Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only) // // ################################################################################## // ################################################################################## // // Section 3. Define the fonts that are to be used here // // ################################################################################## // Comment out the #defines below with // to stop that font being loaded // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not // normally necessary. If all fonts are loaded the extra FLASH space required is // about 17Kbytes. To save FLASH space only enable the fonts you need! #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded // this will save ~20kbytes of FLASH #define SMOOTH_FONT // ################################################################################## // // Section 4. Not used // // ################################################################################## // ################################################################################## // // Section 5. Other options // // ##################################################################################