// This setup is for the RP2040 processor only when used with 8 bit parallel displays // See SetupX_Template.h for all options available #define USER_SETUP_ID 100 //////////////////////////////////////////////////////////////////////////////////////////// // Interface //////////////////////////////////////////////////////////////////////////////////////////// #define TFT_PARALLEL_8_BIT //////////////////////////////////////////////////////////////////////////////////////////// // Display driver type //////////////////////////////////////////////////////////////////////////////////////////// #define ILI9488_DRIVER //////////////////////////////////////////////////////////////////////////////////////////// // RP2040 pins used //////////////////////////////////////////////////////////////////////////////////////////// //#define TFT_CS -1 // Do not define, chip select control pin permanently connected to 0V // These pins can be moved and are controlled directly by the library software #define TFT_DC 28 // Data Command control pin #define TFT_RST 2 // Reset pin //#define TFT_RD -1 // Do not define, read pin permanently connected to 3V3 // Note: All the following pins are PIO hardware configured and driven // The pins are hard-coded at the moment and must not be changed here // Connections MUST use the pins below #define TFT_WR 22 // PIO requires these to be sequentially increasing - do not change #define TFT_D0 6 #define TFT_D1 7 #define TFT_D2 8 #define TFT_D3 9 #define TFT_D4 10 #define TFT_D5 11 #define TFT_D6 12 #define TFT_D7 13 //*/ //////////////////////////////////////////////////////////////////////////////////////////// // Fonts to be available //////////////////////////////////////////////////////////////////////////////////////////// #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts #define SMOOTH_FONT ////////////////////////////////////////////////////////////////////////////////////////////