// Diagnostic test for the displayed colour order // // Written by Bodmer 17/2/19 for the TFT_eSPI library: // https://github.com/Bodmer/TFT_eSPI /* Different hardware manufacturers use different colour order configurations at the hardware level. This may result in incorrect colours being displayed. Incorrectly displayed colours could also be the result of using the wrong display driver in the library setup file. Typically displays have a control register (MADCTL) that can be used to set the Red Green Blue (RGB) colour order to RGB or BRG so that red and blue are swapped on the display. This control register is also used to manage the display rotation and coordinate mirroring. The control register typically has 8 bits, for the ILI9341 these are: Bit Function 7 Mirror Y coordinate (row address order) 6 Mirror X coordinate (column address order) 5 Row/column exchange (for rotation) 4 Refresh direction (top to bottom or bottom to top in portrait orientation) 3 RGB order (swaps red and blue) 2 Refresh direction (top to bottom or bottom to top in landscape orientation) 1 Not used 0 Not used The control register bits can be written with this example command sequence: tft.writecommand(TFT_MADCTL); tft.writedata(0x48); // Bits 6 and 3 set 0x48 is the default value for ILI9341 (0xA8 for ESP32 M5STACK) in rotation 0 orientation. Another control register can be used to "invert" colours, this swaps black and white as well as other colours (e.g. green to magenta, red to cyan, blue to yellow). To invert colours insert this line after tft.init() or tft.begin(): tft.invertDisplay( invert ); // Where invert is true or false */ #include #include // Hardware-specific library TFT_eSPI tft = TFT_eSPI(); // Invoke custom library void setup(void) { tft.init(); tft.fillScreen(TFT_BLACK); tft.drawRect(0, 0, tft.width(), tft.height(), TFT_GREEN); // Set "cursor" at top left corner of display (0,0) and select font 4 tft.setCursor(0, 4, 4); // Set the font colour to be white with a black background tft.setTextColor(TFT_WHITE); // We can now plot text on screen using the "print" class tft.println(" Initialised default\n"); tft.println(" White text"); tft.setTextColor(TFT_RED); tft.println(" Red text"); tft.setTextColor(TFT_GREEN); tft.println(" Green text"); tft.setTextColor(TFT_BLUE); tft.println(" Blue text"); delay(5000); } void loop() { tft.invertDisplay( false ); // Where i is true or false tft.fillScreen(TFT_BLACK); tft.drawRect(0, 0, tft.width(), tft.height(), TFT_GREEN); tft.setCursor(0, 4, 4); tft.setTextColor(TFT_WHITE); tft.println(" Invert OFF\n"); tft.println(" White text"); tft.setTextColor(TFT_RED); tft.println(" Red text"); tft.setTextColor(TFT_GREEN); tft.println(" Green text"); tft.setTextColor(TFT_BLUE); tft.println(" Blue text"); delay(5000); // Binary inversion of colours tft.invertDisplay( true ); // Where i is true or false tft.fillScreen(TFT_BLACK); tft.drawRect(0, 0, tft.width(), tft.height(), TFT_GREEN); tft.setCursor(0, 4, 4); tft.setTextColor(TFT_WHITE); tft.println(" Invert ON\n"); tft.println(" White text"); tft.setTextColor(TFT_RED); tft.println(" Red text"); tft.setTextColor(TFT_GREEN); tft.println(" Green text"); tft.setTextColor(TFT_BLUE); tft.println(" Blue text"); delay(5000); }