// USER DEFINED SETTINGS // Set driver type, fonts to be loaded, pins used and SPI control method etc // // See the User_Setup_Select.h file if you wish to be able to define multiple // setups and then easily select which setup file is used by the compiler. // // If this file is edited correctly then all the library example sketches should // run without the need to make any more changes for a particular hardware setup! #define USER_SETUP_ID 27 // ################################################################################## // // Section 0. Call up the right driver file and any options for it // // ################################################################################## // Display type - only define if RPi display #define RPI_DISPLAY_TYPE // Only define one driver #define ST7796_DRIVER // ################################################################################## // // Section 1. Define the pins that are used to interface with the display here // // ################################################################################## // >>>>> EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP <<<<< // The ESP32 hardware SPI can be mapped to any pins, these are the recommended default #define TFT_MISO 19 #define TFT_MOSI 23 #define TFT_SCLK 18 #define TFT_CS 15 // Chip select control pin #define TFT_DC 2 // Data Command control pin #define TFT_RST 4 // Reset pin (could connect to RST pin) //#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST #define TOUCH_CS 22 // Chip select pin (T_CS) of touch screen // ################################################################################## // // Section 2. Not used for ESP32 // // ################################################################################## // ################################################################################## // // Section 3. Define the fonts that are to be used here // // ################################################################################## // Comment out the #defines below with // to stop that font being loaded // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not // normally necessary. If all fonts are loaded the extra FLASH space required is // about 17Kbytes. To save FLASH space only enable the fonts you need! #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded // this will save ~20kbytes of FLASH #define SMOOTH_FONT // ################################################################################## // // Section 4. Not used // // ################################################################################## // ################################################################################## // // Section 5. Other options // // ################################################################################## // Define the SPI clock frequency, this affects the graphics rendering speed. Too // fast and the TFT driver will not keep up and display corruption appears. // With an RPi ST7796 MH4.0 display 80MHz is OK for ESP32, 40MHz maximum for ESP8266 // #define SPI_FREQUENCY 20000000 // #define SPI_FREQUENCY 40000000 #define SPI_FREQUENCY 80000000 // The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default. // If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam) // then uncomment the following line: //#define USE_HSPI_PORT // The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here: #define SPI_TOUCH_FREQUENCY 2500000