// Config for two ST7735 128 x 128 displays for Animated_Eyes example #define USER_SETUP_ID 47 #define ST7735_DRIVER // Configure all registers #define TFT_WIDTH 128 #define TFT_HEIGHT 128 // #define ST7735_INITB // #define ST7735_GREENTAB // #define ST7735_GREENTAB2 #define ST7735_GREENTAB3 // #define ST7735_GREENTAB128 // For 128 x 128 display // #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset) // #define ST7735_REDTAB //#define ST7735_BLACKTAB // #define ST7735_REDTAB160x80 // For 160 x 80 display with 24 pixel offset //#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red //#define TFT_INVERSION_ON //#define TFT_INVERSION_OFF // Generic ESP32 setup #define TFT_MISO 19 #define TFT_MOSI 23 #define TFT_SCLK 18 //#define TFT_CS 21 // Not defined here, chip select is managed by sketch #define TFT_DC 2 #define TFT_RST 4 // Connect reset to ensure display initialises #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts #define SMOOTH_FONT #define SPI_FREQUENCY 27000000 //#define SPI_FREQUENCY 40000000 #define SPI_READ_FREQUENCY 20000000 #define SPI_TOUCH_FREQUENCY 2500000 // #define SUPPORT_TRANSACTIONS