```eval_rst .. include:: /header.rst :github_url: |github_link_base|/get-started/platforms/espressif.md ``` # Espressif (ESP32 chip series) LVGL can be used and configured as a standard [ESP-IDF](https://github.com/espressif/esp-idf) component. More information about ESP-IDF build system can be found [here](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-guides/build-system.html). ## LVGL demo project for ESP32 We've created [lv_port_esp32](https://github.com/lvgl/lv_port_esp32), a project using ESP-IDF and LVGL to show one of the demos from [demos](https://github.com/lvgl/lvgl/demos). You can configure the project to use one of the many supported display controllers and targets (chips). See [lvgl_esp32_drivers](https://github.com/lvgl/lvgl_esp32_drivers) repository for a complete list of supported display and indev (touch) controllers and targets. ## Using LVGL in your ESP-IDF project ### Prerequisites * ESP-IDF v4.1 and above * ESP evaluation board with a display ### Obtaining LVGL __Option 1:__ git submodule Simply clone LVGL into your `project_root/components` directory and it will be automatically integrated into the project. If the project is a git repository you can include LVGL as a git submodule: ```sh git submodule add https://github.com/lvgl/lvgl.git components/lvgl ``` The above command will clone LVGL's main repository into the `components/lvgl` directory. LVGL includes a `CMakeLists.txt` file that sets some configuration options so you can use LVGL right away. __Option 2:__ IDF Component Manager LVGL is also distributed through [IDF Component Manager](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-guides/tools/idf-component-manager.html). It allows users to seamlessly integrate [LVGL component](https://components.espressif.com/component/lvgl/lvgl) into their project with following command: ```sh idf.py add-dependency lvgl/lvgl>=8.* ``` During next project build, LVGL component will be fetched from the component registry and added to project build. ### Configuration When you are ready to configure LVGL, launch the configuration menu with `idf.py menuconfig` in your project root directory, go to `Component config` and then `LVGL configuration`. ## Using lvgl_esp32_drivers in ESP-IDF project You can also add `lvgl_esp32_drivers` as a "component". This component should be located inside a directory named "components" in your project root directory. When your project is a git repository you can include `lvgl_esp32_drivers` as a git submodule: ```sh git submodule add https://github.com/lvgl/lvgl_esp32_drivers.git components/lvgl_esp32_drivers ```