/** * * @license MIT License * * Copyright (c) 2022 micky * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * @file TouchLibInterface.hpp * @author Micky (513673326@qq.com) * @date 2022-10-24 * */ #pragma once #include "stdint.h" class TP_Point { public: TP_Point(void){}; ~TP_Point(){}; TP_Point(uint8_t id, uint16_t x, uint16_t y, uint16_t size, uint8_t pressure, uint8_t state) : id(id), x(x), y(y), size(size), pressure(pressure), state(state) {} bool operator==(TP_Point point) { return ((point.x == x) && (point.y == y) && (point.size == size) && (point.pressure == pressure) && (point.state == state)); } bool operator!=(TP_Point point) { return ((point.x != x) || (point.y != y) || (point.size != size) || (point.pressure != pressure) || (point.state != state)); } uint8_t id; uint16_t x; uint16_t y; uint8_t size; uint8_t pressure; uint8_t state; }; class TouchLibInterface { public: TouchLibInterface() {} virtual ~TouchLibInterface() {} virtual bool init() = 0; virtual void deinit() = 0; virtual bool enableSleep() = 0; virtual bool read() = 0; virtual uint8_t getPointNum() = 0; virtual TP_Point getPoint(uint8_t n) = 0; // virtual void setRotation(uint8_t r) = 0; virtual uint8_t getRotation() = 0; }; class TouchLibGesture { public: TouchLibGesture() {} virtual ~TouchLibGesture() {} virtual bool isEnableGesture() = 0; virtual bool enableGesture() = 0; virtual bool disableGesture() = 0; virtual uint8_t getGesture(void) = 0; };