#define MY_DLL_EXPORTS 1 #include "util.h" #include "irc.h" #include "events.h" #include "module.h" #include "timers.h" #include #include #include #include "lua.h" struct lua_interp lua; struct irc_conn *instance; MY_API void lua_eval(struct irc_conn *bot, char *user, char *host, char *chan, const char *text) { printf("lua eval called with %s\n", text); if (strstr(text, "!lua") != NULL) { // skip the command text = skip(text, ' '); printf("lua: %s\n", text); if (luaL_dostring(lua.L, text)) { irc_privmsg(bot, chan, "Error: %s", lua_tostring(lua.L, -1)); } } } MY_API void lua_load_script(struct irc_conn *bot, char *user, char *host, char *chan, const char *text) { char *name; char *script; char *buf = (char *)malloc(sizeof(char *) * 500); if (strstr(text, "!load") != NULL) { text = skip((char *)text, ' '); sprintf(buf, "../scripts/%s", text); strlcpy(lua.scripts[lua.script_count].fname, buf, 150); if (luaL_loadfile(lua.L, buf)) { irc_privmsg(bot, chan, "Error: %s", lua_tostring(lua.L, -1)); return; } sprintf(buf, "Loaded %s", name); lua.script_count++; irc_privmsg(bot, chan, buf); } free(buf); } void lua_setvar(char *name, char *value) { lua_pushstring(lua.L, value); lua_setglobal(lua.L, name); } MY_API void mod_init() { instance = get_bot(); lua.scripts = calloc(512, sizeof(struct lua_script)); lua.events = calloc(1024, sizeof(struct lua_event)); lua.script_count = 0; lua.event_count = 0; lua.L = luaL_newstate(); luaL_openlibs(lua.L); lua_init_wrappers(); lua_init_events(); register_module("lua", "Aaron Blakely", "v0.1", "Lua module"); lua_init_handlers(); printf("Lua module loaded\n"); } MY_API void mod_unload() { lua_close(lua.L); unregister_module("lua"); del_handler(PRIVMSG_CHAN, lua_eval); printf("Lua module unloaded\n"); }