#define MY_DLL_EXPORTS 1 #include "util.h" #include "irc.h" #include "events.h" #include "module.h" #include "timers.h" #include #include #include #include #include "lua.h" struct lua_interp lua; struct irc_conn *instance; MY_API void lua_eval(struct irc_conn *bot, char *user, char *host, char *chan, const char *text) { printf("lua eval called with %s\n", text); if (strstr(text, "!lua") != NULL) { // skip the command text = skip(text, ' '); printf("lua: %s\n", text); if (luaL_dostring(lua.L, text)) { irc_privmsg(bot, chan, "Error: %s", lua_tostring(lua.L, -1)); } } } MY_API void lua_load_script(struct irc_conn *bot, char *user, char *host, char *chan, const char *text) { char *name; char *script; char *buf = (char *)malloc(sizeof(char *) * 500); if (strstr(text, "!load") != NULL) { text = skip((char *)text, ' '); sprintf(buf, "./scripts/%s", text); strlcpy(lua.scripts[lua.script_count].fname, buf, 150); if (luaL_loadfile(lua.L, buf) != LUA_OK) { irc_privmsg(bot, chan, "Error loading lua script: %s", lua_tostring(lua.L, -1)); return; } name = basename(buf); // execute the script if (lua_pcall(lua.L, 0, 0, 0) != LUA_OK) { irc_privmsg(bot, chan, "Error executing lua script: %s", lua_tostring(lua.L, -1)); return; } // get a ref to unload function if it exists and store it with luaL_ref lua_getglobal(lua.L, "unload"); if (lua_isfunction(lua.L, -1)) { lua.scripts[lua.script_count].unload = luaL_ref(lua.L, LUA_REGISTRYINDEX); printf("dbg: unload ref: %d\n", lua.scripts[lua.script_count].unload); } else { lua.scripts[lua.script_count].unload = -1; irc_privmsg(bot, chan, "No unload() function in %s", name); } // call the load function if it exists lua_getglobal(lua.L, "load"); if (lua_isfunction(lua.L, -1)) { if (lua_pcall(lua.L, 0, 0, 0) != LUA_OK) { irc_privmsg(bot, chan, "Error calling load() in %s: %s", buf, lua_tostring(lua.L, -1)); return; } sprintf(buf, "Loaded %s", name); lua.script_count++; irc_privmsg(bot, chan, buf); } else { irc_privmsg(bot, chan, "Error: No load() function in %s", buf); } } free(buf); } MY_API void lua_unload_script(struct irc_conn *bot, char *user, char *host, char *chan, const char *text) { char *name; char *script; char *buf = (char *)malloc(sizeof(char *) * 500); if (strstr(text, "!unload") != NULL) { text = skip((char *)text, ' '); sprintf(buf, "./scripts/%s", text); irc_privmsg(bot, chan, "Unloading %s", buf); for (int i = 0; i < lua.script_count; i++) { if (strcmp(lua.scripts[i].fname, buf) == 0) { // call from the ref in .unload lua_rawgeti(lua.L, LUA_REGISTRYINDEX, lua.scripts[i].unload); if (lua_pcall(lua.L, 0, 0, 0) != LUA_OK) { irc_privmsg(bot, chan, "Error calling unload() in %s: %s", buf, lua_tostring(lua.L, -1)); return; } luaL_unref(lua.L, LUA_REGISTRYINDEX, lua.scripts[i].unload); lua.scripts[i].unload = -1; sprintf(buf, "Unloaded %s", text); irc_privmsg(bot, chan, buf); lua.script_count--; free(buf); return; } } irc_privmsg(bot, chan, "Error: %s not loaded", text); } free(buf); } void lua_setvar(char *name, char *value) { lua_pushstring(lua.L, value); lua_setglobal(lua.L, name); } MY_API void mod_init() { instance = get_bot(); lua.scripts = calloc(512, sizeof(struct lua_script)); lua.events = calloc(1024, sizeof(struct lua_event)); lua.script_count = 0; lua.event_count = 0; lua.L = luaL_newstate(); luaL_openlibs(lua.L); lua_init_wrappers(); lua_init_events(); register_module("lua", "Aaron Blakely", "v0.1", "Lua module"); lua_init_handlers(); printf("Lua module loaded\n"); } MY_API void mod_unload() { lua_close(lua.L); unregister_module("lua"); del_handler(PRIVMSG_CHAN, lua_eval); printf("Lua module unloaded\n"); }