/******************************************************************************* * Start of Arduino_GFX setting * * Arduino_GFX try to find the settings depends on selected board in Arduino IDE * Or you can define the display dev kit not in the board list * Defalult pin list for non display dev kit: * Arduino Nano, Micro and more: CS: 9, DC: 8, RST: 7, BL: 6, SCK: 13, MOSI: 11, MISO: 12 * ESP32 various dev board : CS: 5, DC: 27, RST: 33, BL: 22, SCK: 18, MOSI: 23, MISO: nil * ESP32-C3 various dev board : CS: 7, DC: 2, RST: 1, BL: 3, SCK: 4, MOSI: 6, MISO: nil * ESP32-S2 various dev board : CS: 34, DC: 38, RST: 33, BL: 21, SCK: 36, MOSI: 35, MISO: nil * ESP32-S3 various dev board : CS: 40, DC: 41, RST: 42, BL: 48, SCK: 36, MOSI: 35, MISO: nil * ESP8266 various dev board : CS: 15, DC: 4, RST: 2, BL: 5, SCK: 14, MOSI: 13, MISO: 12 * Raspberry Pi Pico dev board : CS: 17, DC: 27, RST: 26, BL: 28, SCK: 18, MOSI: 19, MISO: 16 * RTL8720 BW16 old patch core : CS: 18, DC: 17, RST: 2, BL: 23, SCK: 19, MOSI: 21, MISO: 20 * RTL8720_BW16 Official core : CS: 9, DC: 8, RST: 6, BL: 3, SCK: 10, MOSI: 12, MISO: 11 * RTL8722 dev board : CS: 18, DC: 17, RST: 22, BL: 23, SCK: 13, MOSI: 11, MISO: 12 * RTL8722_mini dev board : CS: 12, DC: 14, RST: 15, BL: 13, SCK: 11, MOSI: 9, MISO: 10 * Seeeduino XIAO dev board : CS: 3, DC: 2, RST: 1, BL: 0, SCK: 8, MOSI: 10, MISO: 9 * Teensy 4.1 dev board : CS: 39, DC: 41, RST: 40, BL: 22, SCK: 13, MOSI: 11, MISO: 12 ******************************************************************************/ #include #include #define GFX_BL DF_GFX_BL // default backlight pin, you may replace DF_GFX_BL to actual backlight pin /* More dev device declaration: https://github.com/moononournation/Arduino_GFX/wiki/Dev-Device-Declaration */ #if defined(DISPLAY_DEV_KIT) Arduino_GFX *gfx = create_default_Arduino_GFX(); #else /* !defined(DISPLAY_DEV_KIT) */ /* More data bus class: https://github.com/moononournation/Arduino_GFX/wiki/Data-Bus-Class */ Arduino_DataBus *bus = create_default_Arduino_DataBus(); /* More display class: https://github.com/moononournation/Arduino_GFX/wiki/Display-Class */ Arduino_GFX *gfx = new Arduino_ILI9341(bus, DF_GFX_RST, 0 /* rotation */, false /* IPS */); #endif /* !defined(DISPLAY_DEV_KIT) */ /******************************************************************************* * End of Arduino_GFX setting ******************************************************************************/ /* more fonts at: https://github.com/moononournation/ArduinoFreeFontFile.git */ void setup(void) { Serial.begin(115200); // Serial.setDebugOutput(true); // while(!Serial); Serial.println("Arduino_GFX U8g2 Font Print UTF8 example"); #ifdef GFX_EXTRA_PRE_INIT GFX_EXTRA_PRE_INIT(); #endif // Init Display if (!gfx->begin()) { Serial.println("gfx->begin() failed!"); } gfx->fillScreen(BLACK); gfx->setUTF8Print(true); // enable UTF8 support for the Arduino print() function #ifdef GFX_BL pinMode(GFX_BL, OUTPUT); digitalWrite(GFX_BL, HIGH); #endif int16_t x1, y1; uint16_t w, h; /* U8g2 font list: https://github.com/olikraus/u8g2/wiki/fntlistall */ /* U8g2 Unifont list: https://github.com/olikraus/u8g2/wiki/fntgrpunifont */ gfx->setFont(u8g2_font_unifont_tr); gfx->setTextColor(RED); gfx->setCursor(1, 16); gfx->getTextBounds("Hello World!", 1, 16, &x1, &y1, &w, &h); gfx->drawRect(x1 - 1, y1 - 1, w + 2, h + 2, RED); gfx->println("Hello World!"); gfx->setFont(u8g2_font_unifont_t_polish); gfx->setTextColor(YELLOW); gfx->setCursor(1, 36); gfx->getTextBounds("Witaj świecie!", 1, 36, &x1, &y1, &w, &h); gfx->drawRect(x1 - 1, y1 - 1, w + 2, h + 2, RED); gfx->println("Witaj świecie!"); gfx->setFont(u8g2_font_unifont_t_vietnamese1); gfx->setTextColor(GREEN); gfx->setCursor(1, 56); gfx->getTextBounds("Chào thế giới!", 1, 56, &x1, &y1, &w, &h); gfx->drawRect(x1 - 1, y1 - 1, w + 2, h + 2, RED); gfx->println("Chào thế giới!"); #ifdef U8G2_USE_LARGE_FONTS gfx->setFont(u8g2_font_unifont_t_chinese2); gfx->setTextColor(CYAN); gfx->setCursor(1, 76); gfx->getTextBounds("世界你好!", 1, 76, &x1, &y1, &w, &h); gfx->drawRect(x1 - 1, y1 - 1, w + 2, h + 2, RED); gfx->println("世界你好!"); gfx->setFont(u8g2_font_unifont_t_japanese1); gfx->setTextColor(BLUE); gfx->setCursor(1, 96); gfx->getTextBounds("こんにちは世界!", 1, 96, &x1, &y1, &w, &h); gfx->drawRect(x1 - 1, y1 - 1, w + 2, h + 2, RED); gfx->println("こんにちは世界!"); gfx->setFont(u8g2_font_unifont_t_korean1); gfx->setTextColor(MAGENTA); gfx->setCursor(1, 116); gfx->getTextBounds("안녕하세요, 세계입니다!", 1, 116, &x1, &y1, &w, &h); gfx->drawRect(x1 - 1, y1 - 1, w + 2, h + 2, RED); gfx->println("안녕하세요, 세계입니다!"); #endif // U8G2_USE_LARGE_FONTS } void loop() { }