From 4eabf6f7eb4ec596e41db4ced0c5ac7149e0eaeb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Tue, 11 Oct 2022 13:11:14 -0500 Subject: [PATCH] disable and destroy monitor's layer surfaces when it's being destroyed Fixes: https://github.com/djpohly/dwl/issues/314 --- dwl.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/dwl.c b/dwl.c index 29c9eea..64bf2e2 100644 --- a/dwl.c +++ b/dwl.c @@ -762,7 +762,15 @@ void cleanupmon(struct wl_listener *listener, void *data) { Monitor *m = wl_container_of(listener, m, destroy); - int nmons, i = 0; + LayerSurface *l, *tmp; + int nmons, i; + + for (i = 0; i <= ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i++) { + wl_list_for_each_safe(l, tmp, &m->layers[i], link) { + wlr_scene_node_set_enabled(l->scene, 0); + wlr_layer_surface_v1_destroy(l->layer_surface); + } + } wl_list_remove(&m->destroy.link); wl_list_remove(&m->frame.link); @@ -771,7 +779,7 @@ cleanupmon(struct wl_listener *listener, void *data) wlr_output_layout_remove(output_layout, m->wlr_output); wlr_scene_output_destroy(m->scene_output); - if ((nmons = wl_list_length(&mons))) + if (!(i = 0) && (nmons = wl_list_length(&mons))) do /* don't switch to disabled mons */ selmon = wl_container_of(mons.prev, selmon, link); while (!selmon->wlr_output->enabled && i++ < nmons);